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Lines that begin with the # symbol are comments or 'commented out' data lines.

This is essentially what you would see if you looked inside the bochsrc.bxrc file that I've made up for you. It's important for you to understand how to change lines that I've highlighted with a BLUE color (so you can change things like how Bochs boots up: with the floppy or from a hard drive image, and what type of floppy diskette or size etc. of hard drive. Depending upon how much memory you have available, you might want to change that setting too; it's at 32Meg right now):

########################################################################
# bochsrc.txt file for DLX Linux disk image (with "tomsrtbt" book disk)!
########################################################################

# You may now use double quotes around pathnames, in case
# your pathname includes spaces.

#=======================================================================
# MEGS
# how much memory the emulated machine will have.
#
# set this to the default number of Megabytes of memory you want
# to emulate.  You may also pass the '-megs xyz' option to bochs
#
# The default is 32MB, most OS's won't need more than that....
# reset it to 16 MB if you have only 64 MB on your system.
#=======================================================================
#megs: 256
#megs: 128
#megs: 64
megs: 32
#megs: 16
#megs: 8

#=======================================================================
# ROMIMAGE:
# You now need to load a ROM BIOS into F0000-FFFFF.  Most of the BIOS
# 'hooks' have been replaced with real BIOS support in Bochs now.
# Normally, you can use the precompiled BIOS named: BIOS-bochs-latest. 
#=======================================================================
#=======================================================================
# VGAROMIMAGE
# You now need to load a VGA ROM BIOS into C0000.
#=======================================================================
# filenames of ROM images used:

romimage: file=../BIOS-bochs-latest, address=0xf0000
vgaromimage: ../VGABIOS-elpin-2.40

#=======================================================================
# FLOPPY DISKS:
# Point this to pathname of floppy image file or device.
#
# You can set the initial status of the media to 'ejected' or 'inserted'.
#   floppya: 2_88=path, status=ejected             (2.88M 3.5" floppy)
#   floppya: 1_44=path, status=inserted            (1.44M 3.5" floppy)
#   floppya: 1_2=path, status=ejected              (1.2M  5.25" floppy)
#   floppya: 720k=path, status=inserted            (720K  3.5" floppy)
#   floppya: 360k=path, status=inserted            (360K  5.25" floppy)
#
# The path should be the name of a disk image file.  On unix, you can use
# a raw device name such as /dev/fd0 on Linux.  On WinNT and Win2k, use
# drive letters such as a: or b: as the path.  Raw floppy access is not
# supported on Windows 95 and 98.
#=======================================================================
#floppya: 1_44=/dev/fd0, status=inserted
#floppya: file=../1.44, status=inserted
#floppya: 1_44=/dev/fd0H1440, status=inserted
#floppya: 1_2=../1_2, status=inserted
#floppya: 1_44=a:, status=inserted
#floppya: 1_44=a.img, status=inserted

# what disk images will be used (our tomsrtbt file is "288.img"):

floppya: 2_88=288.img, status=inserted

# If you want a second floppy image to play with, uncomment this line
# after creating a blank floppy image file with bximage.exe:
#floppyb: 1_44=b.img, status=inserted

#=======================================================================
# ATA0, ATA1, ATA2, ATA3
# ATA controller for hard disks and cdroms
#
# ata[0-3]: enabled=[0|1], ioaddr1=addr, ioaddr2=addr, irq=number
# 
# These options enables up to 4 ata channels. For each channel
# the two base io address and the irq must be specified.
# 
# ata0 is enabled by default, with ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
#
# Examples:
#   ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
#   ata1: enabled=1, ioaddr1=0x170, ioaddr2=0x370, irq=15
#   ata2: enabled=1, ioaddr1=0x1e8, ioaddr2=0x3e8, irq=11
#   ata3: enabled=1, ioaddr1=0x168, ioaddr2=0x368, irq=9
#=======================================================================

# hard disk

ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14

# Commenting these out is same as not enabling them:
#ata1: enabled=0, ioaddr1=0x170, ioaddr2=0x370, irq=15
#ata2: enabled=0, ioaddr1=0x1e8, ioaddr2=0x3e8, irq=11
#ata3: enabled=0, ioaddr1=0x168, ioaddr2=0x368, irq=9

# The hard drive itself is set up here:

#=======================================================================
# ATA[0-3]-MASTER, ATA[0-3]-SLAVE
#
# This defines the type and characteristics of all attached ata devices:
#   type=       type of attached device [disk|cdrom] 
#   path=       path of the image
#   cylinders=  only valid for disks
#   heads=      only valid for disks
#   spt=        only valid for disks
#   status=     only valid for cdroms [inserted|ejected]
#   biosdetect= type of biosdetection [none|auto], only for disks on ata0 [cmos]
#   translation=type of transation of the bios, only for disks [none|lba|large|rechs|auto]
#   model=      string returned by identify device command
#   
# Point this at a hard disk image file, cdrom iso file, or physical cdrom
# device.  To create a hard disk image, try running bximage.  It will help you
# choose the size and then suggest a line that works with it.
#
# In UNIX it may be possible to use a raw device as a Bochs hard disk, 
# but WE DON'T RECOMMEND IT.  In Windows there is no easy way.
#
# In windows, the drive letter + colon notation should be used for cdroms.
# Depending on versions of windows and drivers, you may only be able to 
# access the "first" cdrom in the system.  On MacOSX, use path="drive"
# to access the physical drive.
#
# The path, cylinders, heads, and spt are mandatory for type=disk
# The path is mandatory for type=cdrom
#
# Default values are:
#   biosdetect=auto, translation=auto, model="Generic 1234"
#
# The biosdetect option has currently no effect on the bios
#
# Examples:
#   ata0-master: type=disk, path=10M.sample, cylinders=306, heads=4, spt=17
#   ata0-slave:  type=disk, path=20M.sample, cylinders=615, heads=4, spt=17
#   ata1-master: type=disk, path=30M.sample, cylinders=615, heads=6, spt=17
#   ata1-slave:  type=disk, path=46M.sample, cylinders=940, heads=6, spt=17
#   ata2-master: type=disk, path=62M.sample, cylinders=940, heads=8, spt=17
#   ata2-slave:  type=disk, path=112M.sample, cylinders=900, heads=15, spt=17
#   ata3-master: type=disk, path=483M.sample, cylinders=1024, heads=15, spt=63
#   ata3-slave:  type=cdrom, path=iso.sample, status=inserted
#=======================================================================
#ata0-master: type=disk, path="30M.sample", cylinders=615, heads=6, spt=17
#ata0-slave: type=cdrom, path=D:, status=inserted
#ata0-slave: type=cdrom, path=/dev/cdrom, status=inserted
#ata0-slave: type=cdrom, path="drive", status=inserted

# The DLX-Linux image uses these values:
ata0-master: type=disk, path="hd10meg.img", cylinders=306, heads=4, spt=17

# The bximage.exe program that comes with BOCHS, defaults to this image:
# ata0-master: type=disk, path="c.img", cylinders=20, heads=16, spt=63

#=======================================================================
# BOOT:
# This defines your boot drive.  
# You can either boot from 'floppy', 'disk' or 'cdrom'
#
# Examples:
#   boot: floppy
#   boot: disk
#   boot: cdrom
#=======================================================================
#boot: c
#boot: floppy
#boot: disk

boot: floppy

#=======================================================================
# FLOPPY_BOOTSIG_CHECK: disabled=[0|1]
# Enables or disables the 0xaa55 signature check on boot floppies
# Defaults to disabled=0
# Examples:
#   floppy_bootsig_check: disabled=0
#   floppy_bootsig_check: disabled=1
#=======================================================================
#floppy_bootsig_check: disabled=1
floppy_bootsig_check: disabled=0

# default config interface is textconfig.
#config_interface: textconfig

#=======================================================================
# LOG:
# Give the path of the log file you'd like Bochs debug and misc. verbage
# to be written to.  If you really don't want it, make it /dev/null. :^(
#
# Examples:
#   log: ./bochs.out
#   log: /dev/tty
#=======================================================================
#log: /dev/null

# where do we send log messages?
log: bochsout.txt

#=======================================================================
# LOG CONTROLS
#
# Bochs now has four severity levels for event logging.
#   panic: cannot proceed.  If you choose to continue after a panic, 
#          don't be surprised if you get strange behavior or crashes.
#   error: something went wrong, but it is probably safe to continue the
#          simulation.
#   info: interesting or useful messages.
#   debug: messages useful only when debugging the code.  This may
#          spit out thousands per second.
#
# For events of each level, you can choose to crash, report, or ignore.
# TODO: allow choice based on the facility: e.g. crash on panics from
#       everything except the cdrom, and only report those.
#
# If you are experiencing many panics, it can be helpful to change
# the panic action to report instead of fatal.  However, be aware
# that anything executed after a panic is uncharted territory and can 
# cause bochs to become unstable.  The panic is a "graceful exit," so
# if you disable it you may get a spectacular disaster instead.
#=======================================================================
panic: action=ask
error: action=report
info: action=report
debug: action=ignore

#=======================================================================
# mouse: Not used in any of the GUI specific modules, but the option
#        bx_options.mouse_enabled is set to this value.  The idea,
#        is that the GUI code should not generate mouse events when
#        not enabled.  The hardware emualation itself is not disabled
#        by this.  This is to facilitate deterministic runs of bochs.
#
# Examples:
#   mouse: enabled=1
#   mouse: enabled=0
#
# I wouldn't recommend enabling the mouse by default, unless you have a
# really good reason to do so.
#=======================================================================
# disable the mouse, since DLX is text only

mouse: enabled=0

#=======================================================================
# KEYBOARD_MAPPING:
# This enables a remap of a physical localized keyboard to a 
# virtualized us keyboard, as the PC architecture expects.
# If enabled, the keymap file must be specified.
#
# NOTE: In Bochs 1.4, keyboard mapping is only 100% implemented on X windows.
# However, the key mapping tables are used in the paste function, so in the
# DLX Linux example I'm enabling keyboard_mapping so that paste will work.
# Cut & Paste is currently implemented on win32 and X windows only.
# 
# Examples:
#   keyboard_mapping: enabled=1, map=gui/keymaps/x11-pc-de.map
#=======================================================================

# enable key mapping, using US layout as default.

keyboard_mapping: enabled=1, map=../keymaps/x11-pc-us.map

#=======================================================================
# USER_SHORTCUT:
# This defines the keyboard shortcut to be sent when you press the "user"
# button in the headerbar. The shortcut string can be a combination of
# these key names: "alt", "ctrl", "del", "esc", "f1", "f4", "tab", "win".
# Up to 3 keys can be pressed at a time.
#
# Example:
#   user_shortcut: keys=ctrlaltdel
#=======================================================================

# We are using this "USER" button shortcut, since this is the only way I
# know of to properly shutdown DLX-Linux per their manual:

user_shortcut: keys=ctrlaltdel







# DON'T WORRY ABOUT THE REST OF THESE FOR NOW (unless you have problems):
#
#=======================================================================
# DEBUGGER_LOG:
# Give the path of the log file you'd like Bochs to log debugger output.
# If you really don't want it, make it /dev/null or '-'. :^(
#
# Examples:
#   debugger_log: ./debugger.out
#=======================================================================
#debugger_log: /dev/null
#debugger_log: debugger.out
debugger_log: -

#=======================================================================
# VGA_UPDATE_INTERVAL:
# Video memory is scanned for updates and screen updated every so many
# virtual seconds.  The default is 300000, about 3Hz.  This is generally
# plenty.  Keep in mind that you must tweak the 'ips:' directive
# to be as close to the number of emulated instructions-per-second
# your workstation can do, for this to be accurate.
#
# Examples:
#   vga_update_interval: 250000
#=======================================================================
vga_update_interval: 300000

#=======================================================================
# KEYBOARD_SERIAL_DELAY:
# Approximate time in microseconds that it takes one character to
# be transfered from the keyboard to controller over the serial path.
# Examples:
#   keyboard_serial_delay: 200
#=======================================================================
keyboard_serial_delay: 250

#=======================================================================
# KEYBOARD_PASTE_DELAY:
# Approximate time in microseconds between attempts to paste
# characters to the keyboard controller. This leaves time for the
# guest os to deal with the flow of characters.  The ideal setting
# depends on how your operating system processes characters.  The
# default of 100000 usec (.1 seconds) was chosen because it works 
# consistently in Windows.
#
# If your OS is losing characters during a paste, increase the paste
# delay until it stops losing characters.
#
# Examples:
#   keyboard_paste_delay: 100000
#=======================================================================
keyboard_paste_delay: 100000

#=======================================================================
# FLOPPY_COMMAND_DELAY:
# Time in microseconds to wait before completing some floppy commands
# such as read/write/seek/etc, which normally have a delay associated.
# I had this hardwired to 50,000 before.
#
# Examples:
#   floppy_command_delay: 50000
#=======================================================================
floppy_command_delay: 500

#=======================================================================
# IPS:
# Emulated Instructions Per Second.  This is the number of IPS that bochs
# is capable of running on your machine.  Read the note in config.h
# on how to find this.  Make sure to recompile after.
#
# IPS is used to calibrate many time-dependent events within the bochs 
# simulation.  For example, changing IPS affects the frequency of VGA
# updates, the duration of time before a key starts to autorepeat, and 
# the measurement of BogoMips and other benchmarks.
#
# Examples:
# Machine                                         Mips
# ________________________________________________________________
# 650Mhz Athlon K-7 with Linux 2.4.4/egcs-2.91.66 2 to 2.5 Mips
# 400Mhz Pentium II with Linux 2.0.36/egcs-1.0.3  1 to 1.8 Mips
# 166Mhz 64bit Sparc with Solaris 2.x             approx 0.75 Mips
# 200Mhz Pentium with Linux 2.x                   approx 0.5 Mips
#
#=======================================================================
ips: 1000000


END OF FILE. DS. 28 JAN 2003.